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Following a flurry of midnight sales, one of 2004's most anticipated Xbox titles is in gamers' hands.
Almost three years to the day after Halo: Combat Evolved first crash-landed onto the Xbox, its sequel has finally arrived. Following a flurry of "midnight madness" sales across the country, the next chapter of the Master Chief's saga is finally on store shelves. Developed by Microsoft-owned studio Bungie (which, ironically, became famous for its Marathon games for the Macintosh), the game is rated "M" for Mature.
That "M" rating is no surprise, since Halo 2 is about a war--a war for the very existence of humanity itself. Picking up after the events of the two Halo novels The Fall of Reach and First Strike, the game begins with the discovery of Earth by the Covenant, a multiracial alien empire united by a mysterious religion.
Unfortunately, one of the main precepts of this religion is the annihilation of the human race, which they proceed to do by invading Earth. (So much for the Cole Protocol…) Standing in their way are the forces of the United Nation Space Command (UNSC) and The Master Chief, a genetically enhanced super-soldier equipped with force-field enhanced armor, an arsenal of weapons, and an industrial-size can o' whupass.
In addition finally releasing the game, Bungie has begun its support for Halo 2's online multiplayer features on Xbox Live. As shown in the Bungie Halo 2 online , the support is incredibly detailed, with statistics pages showing numerous statistics, leaderboards, and even listing the medals players can win, which range from "Bonecracker," for prowess in melee combat to "Killtrocity," for maniacs fast enough to kill 6 opponents in 4 seconds. Got more questions? Bungie's Halo 2 FAQ has answers.
News source: Gamespot
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